The Hunters available Skill Tree has excellent depth for both offensive and defensive play. JA Bonus 1/2 (Core): Increases the damage of just attack up to 110% (techniques aren’t affected). The second stage charge takes a while to charge up, but it can do a lot of damage. Come Again Hero Gear skills increase the gauge faster (even one point helps). TMGs: Max TMG Attack PP Save so that you can normal attack for longer. As for the Gunner's side of things, the build is focused on maximizing Damage and Mobility, which supports the Class's dynamic playstyle. Ranger : The Ranger is the standard ranged class that can be extremely effective with large party groups. Does anyone have the numbers? The skill trees, weapon behaviors, PAs (especially ones that are currently useless), etc. You will take this skill only to get access to the whole tree. Getting a subclass to max level means a filled-out skill tree, which can help your main class become stronger. Each boost gives you an unconditional whopping 150% more attack each when maxed out. Max Zero Range Gear Up and you can choose to max Aura High Charge and Hero Counter afterwards for extra damage. Come Again can let you teleport to the same marker twice as convenience, but that’s up to you. NA still needs Hero, Phantom, and Etoile classes, as well as other features like Dark Blast, weapon crafting, PA crafting, tech crafting, etc.. Another reason is to gain additional stat bonuses. First Blood is a convenience thing so you don’t have to worry about Just Attacks. The problem is that dodging attacks by jumping means you miss out on the counter attack bonus. This is a collection of guides written by Flamii, specifically for beginner players, during their time playing PSO2JP (along with some external guides). Also, Flash Trick for sword has pretty good tracking that you can fly up to any spot you target anyways. This will be your first source of damage, as you’re supposed to always just attack. Now, so far through my hero game-play, i've been mainly using the sword and thats about it. Thank you for all your hard work and awesome code! This will be your first source of damage, as you’re supposed to always just attack. Remember that percentage multipliers are always better than straight additions, so a 5% increase to something will almost always be better than doing +5 to it. Hero Gear Your tree should look something like this before specializing for a weapon: Sample Blactobasics on youtube made a video on hero yesterday. The Skill Tree is a list of skills that can be learned for each class. -A successful dodge will cause a ding sound to play. will all have to be addressed and adjusted to make them a more appealing choice over folks like me going with the decision to "just play Hero instead." -Successfully dodging through an attack will boost your step attack (normal attack while still dodging). The skill tree is heavily simplified compared to most other classes to the extent that you will be able to get most of the core skills if you choose to ignore the Flash Guard and the flat stat increases. After these skills, you want to max the skills that focus on whatever weapon you wish to main (including the gear ones). Victory Shout I’ll give general tips on what you should be getting first while leveling and my own view on how to spend the extra points. First Blood -Gain PP depending on number of enemies up to a max. There are two types of Rings: Left Rings and Right Rings. Your tree should look something like this before specializing for a weapon:  Sample Hero Tree. Skill Rings are equip items that augment the player's abilities in unique ways, much in the way of Skills do, hence the name. I find the guide listed there is awfully thin on the focus mechanics. You can’t really go wrong with your points unless you really try to…. Here is how the Hunter Skill Tree looks HP Up (Optional): Increases your max HP. H Attack Bonus is the next thing you want. For example: 1 point in rare mastery, 4 points in step advance, or 1 point in element mastery. Left Rings produce unique effects that allow players to manipulate their playstyle, while Right Rings typically emulate the effects of pre-existing Skills, with some exceptions. Hero Boost If you are asking instead of what you should prioritize in unlocking first I would look for Hero Boost at Level 5 so you can spend the minimum points in unlocking the rest of the Hero's functionality (Hero Time, Hero Counter, the Sword's Second-Stage charging skills, and so on). Hero Counter Hero Boost is the second biggest multiplier you should max out. Apparently, a purpose of these AC services exists only when you have already bought the maximum amount of mags/trees, both of which have a high max (10 mags, I don't remember how many trees, but I'm quite sure it's over 10). pso2 hero talis build . Fighter Skill Tree was used to supplement the build's already high damage output with even more offensive power, which results in a truly deadly yet sturdy Skill setup. Then get a point into Combo Aura Short Charge so that you can shoot a first stage charged weapon action mid combo. The skill tree is heavily simplified compared to most other classes to the extent that you will be able to get most of the core skills if you choose to … Discuss news, strategies and information relating to Sega's *Phantasy Star Online 2*! Skill Tree/Skills A typical Etoile skill tree can be found by checking the PSO2NA Class Builds Compilation . The skills in the tree are arranged like a “tree diagram” with several branches. Afterwards, you want a point into all the Hero Gear/Time related skills, Hero Counter, First Blood, Next Jump, and Victory Shout so that you can get their benefits. pso2 hero talis build Uncategorized February 24, 2021 | 0 February 24, 2021 | 0 Talis: Max Long Range Gear Up. Use the Skill Planner to plan your skill tree in before hand. Latest Simulator : Click here to open the simulator: Information : If you find any bugs, please report them via Discord to Aida Enna#0001. Current meta weapon pick (February 2021): sword > talis > tmg. Hero Time Finish Then, you have the freedom to max the other ones anyways for fun. 102 21 Their skill tree is pretty straightforward as long as you remember that the stat deficit from not taking the skill tree buffs can be offset by optimal gear. Here is how the Hunter Skill Tree looks HP Up (Optional): Increases your max HP. -Causes surrounding enemies to focus on you. Aura High Charge JA Bonus 1/2 (Core): Increases the damage of just attack up to 110% (techniques aren’t affected).